Cracked Earth Technique
Sorcery — Lesson
Earthbend 3, then earthbend 3. You gain 3 life. (To earthbend 3, target land you control becomes a 0/0 creature with haste that's still a land. Put three +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)
Against Toph, an army's greatest mistake is touching the ground.
Card Availability
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Other printings
Legalities
LEGAL
Brawl
LEGAL
Commander
LEGAL
Duel
UNKNOWN
Future
UNKNOWN
Frontier
LEGAL
Historic
LEGAL
Legacy
UNKNOWN
Modern
UNKNOWN
Oathbreaker
UNKNOWN
Pauper
UNKNOWN
Penny
UNKNOWN
Pioneer
UNKNOWN
Standard
LEGAL
Vintage
Foreign Versions
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