GO TO JAIL
Enchantment
When this enchantment enters, exile target creature an opponent controls until this enchantment leaves the battlefield. At the beginning of the upkeep of the exiled card's owner, that player rolls two six-sided dice. If they roll doubles, sacrifice this enchantment.
Card Availability
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Other printings
Legalities
UNKNOWN
Brawl
UNKNOWN
Commander
UNKNOWN
Duel
UNKNOWN
Future
UNKNOWN
Frontier
UNKNOWN
Historic
UNKNOWN
Legacy
UNKNOWN
Modern
UNKNOWN
Oathbreaker
UNKNOWN
Pauper
UNKNOWN
Penny
UNKNOWN
Pioneer
UNKNOWN
Standard
UNKNOWN
Vintage