The Flux
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after VI.) I — This Saga deals 4 damage to target creature an opponent controls. II, III, IV, V — Exile the top card of your library. You may play that card this turn. VI — Add six .
Card Availability
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Other printings
Legalities
UNKNOWN
Brawl
LEGAL
Commander
LEGAL
Duel
UNKNOWN
Future
UNKNOWN
Frontier
UNKNOWN
Historic
LEGAL
Legacy
UNKNOWN
Modern
UNKNOWN
Oathbreaker
UNKNOWN
Pauper
UNKNOWN
Penny
UNKNOWN
Pioneer
UNKNOWN
Standard
LEGAL
Vintage
Foreign Versions
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